TDG Gaming Studio · Game development
I’m a one-person studio focused on game development. I build tight arcade mechanics, clean Unity systems, and production-ready PC builds. Prototyping, systems programming, performance tuning, and shipping are my core strengths.
Explore the work and get in touch if you need support on your game.
Game development with Unity expertise
I design and build arcade-focused systems for PC. Core strengths: rapid prototyping, clean architecture, and measurable performance. I handle editor tooling, build pipelines, Steam integration, and shipping.
Bullets:
Windows and Steam Deck presets and QA matrix
Systems programming (Unity Input System, Addressables, save/cloud)
Performance tuning (profiling, GC-free loops, 120 FPS targets)
Editor tooling and CI/CD build pipelines
Steam features: achievements, cloud, leaderboards

Projects
Game development

I design and build engaging game systems for PC. Focus on fast arcade loops, clean Unity architecture, and stable builds. I prototype quickly, measure performance, and ship.
Multiplayer-Spiele:
TDG Battle for the Galaxy
TDG Battle for Life
Singleplayer-Spiele:
TDG Ufo Race
Galaxy Slot Challenge
Space Memory
CasinoGambleManager
Space Memory TDG

A memory-driven arcade hybrid. Reveal pairs, time your shots, and chase high scores while waves ramp up.
Optimized for Windows and Steam Deck
Short, replayable runs
Turrets and pattern learning
Achievements, cloud saves, leaderboards